easy to learn, simple to play, tricky to master

TRU$T is an exciting, thought-provoking board game for two to six players which is simultaneously both new and old. Originally designed by Nick Laudato in 1978 and sold throughout America, TRU$T now returns to the market!
In TRU$T you will travel around the board’s islands, from Olympica to Araxes and back again. With each step into virgin territory, you will meet the opportunity to establish and grow your collection of divisions within the many corporations of TRU$T. What will begin as gathering slivers of partial ownership will transition to collecting dividends, extracting payments from other players, and solidifying your influence into corporate trusts. With a mixture of cunning, luck, and skill, you will eventually wrest each division of every business from your partners and rivals alike!
TRU$T looks different and plays different from any other game you have seen. It is easy to learn and simple to play, yet it lets the thinking person use tricky strategies to conquer opponents. You will find its unique combination of skill and luck to be interesting and enjoyable.
We’re sure you’ll enjoy playing TRU$T and will want one of the limited first edition copies for your own!
Choice of Die
As in many games, players use dice to determine their moves. However, for most of the game, especially during the critical beginning phases, players can choose which of the two dice to use, giving them more control over their destiny.
Trusts
Players who can form trusts (owning all shares of a corporation) can benefit in many ways.
Partnerships
Players can form partnerships with any and all of their opponents. These partnerships allow them to benefit from the investments of their partners/opponents and to obtain discounts when visiting their corporations.
Social Gaming
The elements of choice, partnerships, and trusts make this a highly social game, with interactions and consequences with every roll of the dice.
Luck & Skill
Anyone can play without much preparation or study, but experienced players, or those who plan well, can have an advantage. While luck is always a factor, a skilled player can usually do well.
Gameplay
The Corporations of TRU$T
Every player starts with partial ownership in at least one of the six corporations in the first row following this text.

Golden Harvest Farms

Tempe Steel

Avanti Airlines

Candor Rubber

Universal Machine Company

Global Development

Oceana Inns

El Dorado Mining

Solar Products

World Bank of Propontis

World Telecommunications
The Red Die Rule
Later in the game, after all corporate certificates have been purchased from the market, the “red die rule” goes into effect. This means that, although you continue to roll both dice, you must land on the division whose number matches that of the red die – you no longer have a choice.
Buy an entire island!
Invest your way to billions!
Gain controlling interest in your corporations!
Force your partner to sell out to you!
TRU$T
- A unique balance of skill and luck!
- Easy to learn, simple to play, tricky to master!
- 1st Edition, Manufactured in 1978
- 2 - 6 Players
- Ages 8 +
- Free Shipping!